




Say its an infantry matchup of roughly 7 units versus each other. This is about infantry tactics, and its up to you to deal with the rest of their army. Forget skirmishers, forget cavalry, forget artillery (yes, even those sexy lumps of metal that go by the name of organ guns). In the end I came up with a rather nifty tactic that I want to share with you, and see if any of the rest of you have anything to put forward.įor this explanation I shall be focusing completely on the two main infantry lines. Either use the Nizams, with their fire-by-rank capabilities, leaving me with comparable infantry but less dosh to spend, or use the Beyliks. This is quite probably realistic, but it left me with a problem. CA had taken away fire by rank capabilities. Of course, I was rather happy until I got in game and realised that the Beyliks weren’t quite as aesthetically pleasing as normal. Post patch, however, I was bewildered to find out that the Beylik Janissary Musketeers, on paper a superior unit to the later-game Nizam-I Cedit Infantry, were indeed cheaper than their more regimented counterparts, a paltry 820 to the Nizam’s 870. I suppose they just suited my rather artillery and infantry oriented played style. Once fixed, the bayonets are impossible to remove until the battle's over- but well-timed fixing can turn the tables on a cavalry attack or ready your lines for a glorious bayonet charge.Before the new patches for ETW, I’d rather enjoyed playing as the Ottomans. When you activate this ability, the unit changes from handgunners to spearmen- gaining charge defense and superior melee defense. There's one more trick up their sleeves, however: every fusilier comes ready with a plug bayonet. However, they're less accurate than their skirmisher comrades and harder to recruit. They even receive benefits from both missile and melee skills in your lord's red skill tree. Fusiliers are skilled in melee, reload a little faster than regular handgunners, and come in full-sized units- you could compare them to Free Company on steroids. They fall between regular infantry and dedicated skirmishers as stats go. They can be recruited for 750 gold, requiring both a level 3 barracks and a gunsmith of any tier. Yo dawg, I heard you like Empire: Total War, so we put Empire in your Empire so you can Empire while you Empire!įusiliers are a vanilla-balanced hybrid infantry unit based on the line infantry of the late 17th and early 18th century- a hypothetical look into the future of Imperial troops. "It matters not that the Chaos Warrior is three heads taller, or ten times stronger- the man with the Nuln handgun is his equal." - Wilhelm Raedler, Master Engineer
