

* Fixed path translation heuristics for LoadLibrary, so explicitly loading system DLLs does not fail anymore.

* Fixed an original game bug causing CdStreamSync to deadlock randomly (included an export for other mods to check if this std.stream build is aware of this bug and fixes it). See modloader/.data/Command Line Arguments.md. Change or add the files while the game is running and see the results immediatelly! No need to care about taking the data line from the readme file and placing in the data file, Mod Loader does that for you too! Therefore you can for example have 70 handling.cfg files at modloader and they'll all work perfectly fine.
